ElevateGen.AI

Control layer for intelligent worlds

Replayable
Playground
Directors Cut

The next NPC stack — under control.

A control layer that makes AI behavior replayable, tuneable, and predictable. The rest stays behind the veil — for now.

Seed-locked replays

Reproduce a scene exactly. Debug like an engineer.

Director steering

Change tone and intent with sliders — not prompt rewrites.

Budgets + audit

Hard caps per NPC, with logs you can trust.

Get early access

Private beta. Few slots. High signal.

No spam
Unity-first
Deterministic
Budgeted
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